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Name: SDL2-devel | Distribution: CentOS |
Version: 2.0.18 | Vendor: CentOS |
Release: 1.el9 | Build date: Wed Jan 5 10:34:50 2022 |
Group: Unspecified | Build host: aarch64-01.stream.rdu2.redhat.com |
Size: 2157673 | Source RPM: SDL2-2.0.18-1.el9.src.rpm |
Packager: [email protected] | |
Url: http://www.libsdl.org/ | |
Summary: Files needed to develop Simple DirectMedia Layer applications |
Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed to provide fast access to the graphics frame buffer and audio device. This package provides the libraries, include files, and other resources needed for developing SDL applications.
zlib and MIT
* Tue Jan 04 2022 Neal Gompa <[email protected]> - 2.0.18-1 - Update to 2.0.18 Resolves: rhbz#2028076 - Fix multilib conflict with SDL_revision.h (rhbz#2008838) - Backport fix for building against wayland-1.20+ - Add patch to split SDL2 CMake targets for static libraries (rhbz#1965359) * Wed Dec 01 2021 Neal Gompa <[email protected]> - 2.0.16-5 - Re-enable libdecor support now that it's available in RHEL 9 Resolves: rhbz#2003471 * Thu Aug 26 2021 Wim Taymans <[email protected]> - 2.0.16-4 - Build with SDL_STATIC_PIC and SDL_STATIC to actually make the static version of SDL2 * Thu Aug 26 2021 Wim Taymans <[email protected]> - 2.0.16-3 - Build with SDL_STATIC_PIC instead of SDL_STATIC * Thu Aug 26 2021 Wim Taymans <[email protected]> - 2.0.16-2 - Disable libdecor until it is added to centos/RHEL9 * Thu Aug 26 2021 Neal Gompa <[email protected]> - 2.0.16-1 - Update to 2.0.16 * Thu Aug 26 2021 Tom Callaway <[email protected]> - 2.0.14-7 - add -static Requires to -devel to make CMake stop failing on missing files (bz1965359) * Thu Aug 26 2021 Neal Gompa <[email protected]> - 2.0.14-6 - Switch to CMake to build SDL2 - Build JACK support unconditionally since PipeWire-JACK exists in RHEL 9 * Tue Aug 10 2021 Mohan Boddu <[email protected]> - 2.0.14-5 - Rebuilt for IMA sigs, glibc 2.34, aarch64 flags Related: rhbz#1991688 * Thu Apr 15 2021 Mohan Boddu <[email protected]> - 2.0.14-4 - Rebuilt for RHEL 9 BETA on Apr 15th 2021. Related: rhbz#1947937 * Mon Feb 22 2021 Hans de Goede <[email protected]> - 2.0.14-3 - SDL2 no longer uses audiofile, drop the audiofile-devel BuildRequires * Mon Jan 25 2021 Fedora Release Engineering <[email protected]> - 2.0.14-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_34_Mass_Rebuild * Thu Jan 21 2021 Pete Walter <[email protected]> - 2.0.14-1 - Update to 2.0.14 - Rebase multilib.patch - Don't use globs in the form of libFOO.so.* for listing files * Tue Jan 12 2021 Wim Taymans <[email protected]> - 2.0.12-5 - Disable JACK on rhel >= 8 * Sat Aug 01 2020 Fedora Release Engineering <[email protected]> - 2.0.12-4 - Second attempt - Rebuilt for https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild * Mon Jul 27 2020 Fedora Release Engineering <[email protected]> - 2.0.12-3 - Rebuilt for https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild * Mon Jul 13 2020 Tom Stellard <[email protected]> - 2.0.12-2 - Use make macros - https://fedoraproject.org/wiki/Changes/UseMakeBuildInstallMacro * Wed Mar 11 2020 Pete Walter <[email protected]> - 2.0.12-1 - Update to 2.0.12 * Tue Feb 11 2020 Tom Callaway <[email protected]> - 2.0.10-3 - apply upstream fix for FTBFS * Tue Jan 28 2020 Fedora Release Engineering <[email protected]> - 2.0.10-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_32_Mass_Rebuild
/usr/bin/sdl2-config /usr/include/SDL2 /usr/include/SDL2/SDL.h /usr/include/SDL2/SDL_assert.h /usr/include/SDL2/SDL_atomic.h /usr/include/SDL2/SDL_audio.h /usr/include/SDL2/SDL_bits.h /usr/include/SDL2/SDL_blendmode.h /usr/include/SDL2/SDL_clipboard.h /usr/include/SDL2/SDL_config-aarch64.h /usr/include/SDL2/SDL_config.h /usr/include/SDL2/SDL_config_android.h /usr/include/SDL2/SDL_config_emscripten.h /usr/include/SDL2/SDL_config_iphoneos.h /usr/include/SDL2/SDL_config_macosx.h /usr/include/SDL2/SDL_config_minimal.h /usr/include/SDL2/SDL_config_os2.h /usr/include/SDL2/SDL_config_pandora.h /usr/include/SDL2/SDL_config_psp.h /usr/include/SDL2/SDL_config_windows.h /usr/include/SDL2/SDL_config_winrt.h /usr/include/SDL2/SDL_config_wiz.h /usr/include/SDL2/SDL_copying.h /usr/include/SDL2/SDL_cpuinfo.h /usr/include/SDL2/SDL_egl.h /usr/include/SDL2/SDL_endian.h /usr/include/SDL2/SDL_error.h /usr/include/SDL2/SDL_events.h /usr/include/SDL2/SDL_filesystem.h /usr/include/SDL2/SDL_gamecontroller.h /usr/include/SDL2/SDL_gesture.h /usr/include/SDL2/SDL_haptic.h /usr/include/SDL2/SDL_hidapi.h /usr/include/SDL2/SDL_hints.h /usr/include/SDL2/SDL_joystick.h /usr/include/SDL2/SDL_keyboard.h /usr/include/SDL2/SDL_keycode.h /usr/include/SDL2/SDL_loadso.h /usr/include/SDL2/SDL_locale.h /usr/include/SDL2/SDL_log.h /usr/include/SDL2/SDL_main.h /usr/include/SDL2/SDL_messagebox.h /usr/include/SDL2/SDL_metal.h /usr/include/SDL2/SDL_misc.h /usr/include/SDL2/SDL_mouse.h /usr/include/SDL2/SDL_mutex.h /usr/include/SDL2/SDL_name.h /usr/include/SDL2/SDL_opengl.h /usr/include/SDL2/SDL_opengl_glext.h /usr/include/SDL2/SDL_opengles.h /usr/include/SDL2/SDL_opengles2.h /usr/include/SDL2/SDL_opengles2_gl2.h /usr/include/SDL2/SDL_opengles2_gl2ext.h /usr/include/SDL2/SDL_opengles2_gl2platform.h /usr/include/SDL2/SDL_opengles2_khrplatform.h /usr/include/SDL2/SDL_pixels.h /usr/include/SDL2/SDL_platform.h /usr/include/SDL2/SDL_power.h /usr/include/SDL2/SDL_quit.h /usr/include/SDL2/SDL_rect.h /usr/include/SDL2/SDL_render.h /usr/include/SDL2/SDL_revision-aarch64.h /usr/include/SDL2/SDL_revision.h /usr/include/SDL2/SDL_rwops.h /usr/include/SDL2/SDL_scancode.h /usr/include/SDL2/SDL_sensor.h /usr/include/SDL2/SDL_shape.h /usr/include/SDL2/SDL_stdinc.h /usr/include/SDL2/SDL_surface.h /usr/include/SDL2/SDL_system.h /usr/include/SDL2/SDL_syswm.h /usr/include/SDL2/SDL_test.h /usr/include/SDL2/SDL_test_assert.h /usr/include/SDL2/SDL_test_common.h /usr/include/SDL2/SDL_test_compare.h /usr/include/SDL2/SDL_test_crc32.h /usr/include/SDL2/SDL_test_font.h /usr/include/SDL2/SDL_test_fuzzer.h /usr/include/SDL2/SDL_test_harness.h /usr/include/SDL2/SDL_test_images.h /usr/include/SDL2/SDL_test_log.h /usr/include/SDL2/SDL_test_md5.h /usr/include/SDL2/SDL_test_memory.h /usr/include/SDL2/SDL_test_random.h /usr/include/SDL2/SDL_thread.h /usr/include/SDL2/SDL_timer.h /usr/include/SDL2/SDL_touch.h /usr/include/SDL2/SDL_types.h /usr/include/SDL2/SDL_version.h /usr/include/SDL2/SDL_video.h /usr/include/SDL2/SDL_vulkan.h /usr/include/SDL2/begin_code.h /usr/include/SDL2/close_code.h /usr/lib64/cmake/SDL2 /usr/lib64/cmake/SDL2/SDL2Config.cmake /usr/lib64/cmake/SDL2/SDL2ConfigVersion.cmake /usr/lib64/cmake/SDL2/SDL2Targets-noconfig.cmake /usr/lib64/cmake/SDL2/SDL2Targets.cmake /usr/lib64/libSDL2-2.0.so /usr/lib64/libSDL2.so /usr/lib64/pkgconfig/sdl2.pc /usr/share/aclocal/sdl2.m4 /usr/share/doc/SDL2-devel /usr/share/doc/SDL2-devel/README.md /usr/share/doc/SDL2-devel/TODO.txt /usr/share/doc/SDL2-devel/WhatsNew.txt
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Fabrice Bellet, Tue Nov 26 08:39:17 2024