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CalcMySky-0.3.1-2.fc39 RPM for x86_64

From Fedora 39 for x86_64 / c

Name: CalcMySky Distribution: Fedora Project
Version: 0.3.1 Vendor: Fedora Project
Release: 2.fc39 Build date: Wed Jul 19 13:08:45 2023
Group: Unspecified Build host: buildvm-x86-32.iad2.fedoraproject.org
Size: 2656390 Source RPM: CalcMySky-0.3.1-2.fc39.src.rpm
Packager: Fedora Project
Url: https://github.com/10110111/CalcMySky
Summary: Simulator of light scattering by planetary atmospheres
CalcMySky is a software package that simulates scattering of light by the
atmosphere to render daytime and twilight skies (without stars). Its primary
purpose is to enable realistic view of the sky in applications such as
planetaria. Secondary objective is to make it possible to explore
atmospheric effects such as glories, fogbows etc., as well as simulate
unusual environments such as on Mars or an exoplanet orbiting a star with
a non-solar spectrum of radiation.

Provides

Requires

License

GPL-3.0-only

Changelog

* Wed Jul 19 2023 Fedora Release Engineering <[email protected]> - 0.3.1-2
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_39_Mass_Rebuild
* Fri Jun 16 2023 Gwyn Ciesla <[email protected]> - 0.3.1-1
  - 0.3.1
* Wed Mar 29 2023 Gwyn Ciesla <[email protected]> - 0.3.0-1
  - 0.3.0
* Wed Jan 18 2023 Fedora Release Engineering <[email protected]> - 0.2.1-2
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_38_Mass_Rebuild
* Tue Nov 01 2022 Gwyn Ciesla <[email protected]> - 0.2.1-1
  - 0.2.1
* Thu Oct 06 2022 Gwyn Ciesla <[email protected]> - 0.1.0-2
  - Review fixes.
* Mon Oct 03 2022 Gwyn Ciesla <[email protected]> - 0.1.0-1
  - Initial build

Files

/usr/bin/calcmysky
/usr/bin/showmysky
/usr/lib/.build-id
/usr/lib/.build-id/2d
/usr/lib/.build-id/2d/9acfa86a5fe0522a6307a2a0d5f65d2271e5f3
/usr/lib/.build-id/4a
/usr/lib/.build-id/4a/955f89a817fa7fe4291be6111757e62b115782
/usr/lib/.build-id/b2
/usr/lib/.build-id/b2/6f4473cb67272f5b03ae285f8474f60eaa928b
/usr/lib64/libShowMySky-Qt6.so.15
/usr/lib64/libShowMySky-Qt6.so.15.0.0
/usr/share/CalcMySky
/usr/share/CalcMySky/shaders
/usr/share/CalcMySky/shaders/accumulate-single-scattering-texture.frag
/usr/share/CalcMySky/shaders/calc-view-dir.h.glsl
/usr/share/CalcMySky/shaders/common-functions.frag
/usr/share/CalcMySky/shaders/common-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-direct-irradiance.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-double-scattering.frag
/usr/share/CalcMySky/shaders/compute-eclipsed-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-indirect-irradiance.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-light-pollution-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-multiple-scattering.frag
/usr/share/CalcMySky/shaders/compute-scattering-density.frag
/usr/share/CalcMySky/shaders/compute-single-scattering.frag
/usr/share/CalcMySky/shaders/compute-transmittance-functions.h.glsl
/usr/share/CalcMySky/shaders/compute-transmittance.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-2d.frag
/usr/share/CalcMySky/shaders/copy-scattering-texture-3d.frag
/usr/share/CalcMySky/shaders/direct-irradiance.frag
/usr/share/CalcMySky/shaders/direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.frag
/usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/multiple-scattering.frag
/usr/share/CalcMySky/shaders/multiple-scattering.h.glsl
/usr/share/CalcMySky/shaders/render.frag
/usr/share/CalcMySky/shaders/shader.geom
/usr/share/CalcMySky/shaders/shader.vert
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.frag
/usr/share/CalcMySky/shaders/single-scattering-eclipsed.h.glsl
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.frag
/usr/share/CalcMySky/shaders/single-scattering-light-pollution.h.glsl
/usr/share/CalcMySky/shaders/single-scattering.frag
/usr/share/CalcMySky/shaders/single-scattering.h.glsl
/usr/share/CalcMySky/shaders/texture-coordinates.frag
/usr/share/CalcMySky/shaders/texture-coordinates.h.glsl
/usr/share/CalcMySky/shaders/texture-sampling-functions.frag
/usr/share/CalcMySky/shaders/texture-sampling-functions.h.glsl
/usr/share/CalcMySky/shaders/version.h.glsl
/usr/share/doc/CalcMySky
/usr/share/doc/CalcMySky/README.mdown
/usr/share/doc/CalcMySky/doc
/usr/share/doc/CalcMySky/doc/CMakeLists.txt
/usr/share/doc/CalcMySky/doc/Doxyfile.cmake
/usr/share/doc/CalcMySky/doc/Makefile
/usr/share/doc/CalcMySky/doc/data-dependencies.dot.m4
/usr/share/doc/CalcMySky/doc/gradual-clipping-plot.svg
/usr/share/doc/CalcMySky/doc/gradual-color-clipping-off.png
/usr/share/doc/CalcMySky/doc/gradual-color-clipping-on.png
/usr/share/doc/CalcMySky/doc/header.html
/usr/share/doc/CalcMySky/doc/installation.md
/usr/share/doc/CalcMySky/doc/logo.png
/usr/share/doc/CalcMySky/doc/mainpage.md
/usr/share/doc/CalcMySky/doc/model_generation.md
/usr/share/doc/CalcMySky/doc/model_preview.md
/usr/share/doc/CalcMySky/doc/phase-function-500nm-10um-water.svg
/usr/share/doc/CalcMySky/doc/showmysky-screenshot.png
/usr/share/doc/CalcMySky/doc/showmysky_api.md
/usr/share/doc/CalcMySky/doc/single-multiple-scattering.md
/usr/share/doc/CalcMySky/doc/sunrise-from-50km.png
/usr/share/doc/CalcMySky/doc/using_in_stellarium.md
/usr/share/doc/CalcMySky/doc/whatis.md
/usr/share/licenses/CalcMySky
/usr/share/licenses/CalcMySky/COPYING


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Fabrice Bellet, Tue Jul 9 21:55:09 2024