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Name: CalcMySky | Distribution: Fedora Project |
Version: 0.3.1 | Vendor: Fedora Project |
Release: 2.fc39 | Build date: Wed Jul 19 13:08:45 2023 |
Group: Unspecified | Build host: buildvm-x86-32.iad2.fedoraproject.org |
Size: 2656390 | Source RPM: CalcMySky-0.3.1-2.fc39.src.rpm |
Packager: Fedora Project | |
Url: https://github.com/10110111/CalcMySky | |
Summary: Simulator of light scattering by planetary atmospheres |
CalcMySky is a software package that simulates scattering of light by the atmosphere to render daytime and twilight skies (without stars). Its primary purpose is to enable realistic view of the sky in applications such as planetaria. Secondary objective is to make it possible to explore atmospheric effects such as glories, fogbows etc., as well as simulate unusual environments such as on Mars or an exoplanet orbiting a star with a non-solar spectrum of radiation.
GPL-3.0-only
* Wed Jul 19 2023 Fedora Release Engineering <[email protected]> - 0.3.1-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_39_Mass_Rebuild * Fri Jun 16 2023 Gwyn Ciesla <[email protected]> - 0.3.1-1 - 0.3.1 * Wed Mar 29 2023 Gwyn Ciesla <[email protected]> - 0.3.0-1 - 0.3.0 * Wed Jan 18 2023 Fedora Release Engineering <[email protected]> - 0.2.1-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_38_Mass_Rebuild * Tue Nov 01 2022 Gwyn Ciesla <[email protected]> - 0.2.1-1 - 0.2.1 * Thu Oct 06 2022 Gwyn Ciesla <[email protected]> - 0.1.0-2 - Review fixes. * Mon Oct 03 2022 Gwyn Ciesla <[email protected]> - 0.1.0-1 - Initial build
/usr/bin/calcmysky /usr/bin/showmysky /usr/lib/.build-id /usr/lib/.build-id/2d /usr/lib/.build-id/2d/9acfa86a5fe0522a6307a2a0d5f65d2271e5f3 /usr/lib/.build-id/4a /usr/lib/.build-id/4a/955f89a817fa7fe4291be6111757e62b115782 /usr/lib/.build-id/b2 /usr/lib/.build-id/b2/6f4473cb67272f5b03ae285f8474f60eaa928b /usr/lib64/libShowMySky-Qt6.so.15 /usr/lib64/libShowMySky-Qt6.so.15.0.0 /usr/share/CalcMySky /usr/share/CalcMySky/shaders /usr/share/CalcMySky/shaders/accumulate-single-scattering-texture.frag /usr/share/CalcMySky/shaders/calc-view-dir.h.glsl /usr/share/CalcMySky/shaders/common-functions.frag /usr/share/CalcMySky/shaders/common-functions.h.glsl /usr/share/CalcMySky/shaders/compute-direct-irradiance.frag /usr/share/CalcMySky/shaders/compute-eclipsed-double-scattering.frag /usr/share/CalcMySky/shaders/compute-eclipsed-single-scattering.frag /usr/share/CalcMySky/shaders/compute-indirect-irradiance.frag /usr/share/CalcMySky/shaders/compute-light-pollution-multiple-scattering.frag /usr/share/CalcMySky/shaders/compute-light-pollution-single-scattering.frag /usr/share/CalcMySky/shaders/compute-multiple-scattering.frag /usr/share/CalcMySky/shaders/compute-scattering-density.frag /usr/share/CalcMySky/shaders/compute-single-scattering.frag /usr/share/CalcMySky/shaders/compute-transmittance-functions.h.glsl /usr/share/CalcMySky/shaders/compute-transmittance.frag /usr/share/CalcMySky/shaders/copy-scattering-texture-2d.frag /usr/share/CalcMySky/shaders/copy-scattering-texture-3d.frag /usr/share/CalcMySky/shaders/direct-irradiance.frag /usr/share/CalcMySky/shaders/direct-irradiance.h.glsl /usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.frag /usr/share/CalcMySky/shaders/eclipsed-direct-irradiance.h.glsl /usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.frag /usr/share/CalcMySky/shaders/multiple-scattering-light-pollution.h.glsl /usr/share/CalcMySky/shaders/multiple-scattering.frag /usr/share/CalcMySky/shaders/multiple-scattering.h.glsl /usr/share/CalcMySky/shaders/render.frag /usr/share/CalcMySky/shaders/shader.geom /usr/share/CalcMySky/shaders/shader.vert /usr/share/CalcMySky/shaders/single-scattering-eclipsed.frag /usr/share/CalcMySky/shaders/single-scattering-eclipsed.h.glsl /usr/share/CalcMySky/shaders/single-scattering-light-pollution.frag /usr/share/CalcMySky/shaders/single-scattering-light-pollution.h.glsl /usr/share/CalcMySky/shaders/single-scattering.frag /usr/share/CalcMySky/shaders/single-scattering.h.glsl /usr/share/CalcMySky/shaders/texture-coordinates.frag /usr/share/CalcMySky/shaders/texture-coordinates.h.glsl /usr/share/CalcMySky/shaders/texture-sampling-functions.frag /usr/share/CalcMySky/shaders/texture-sampling-functions.h.glsl /usr/share/CalcMySky/shaders/version.h.glsl /usr/share/doc/CalcMySky /usr/share/doc/CalcMySky/README.mdown /usr/share/doc/CalcMySky/doc /usr/share/doc/CalcMySky/doc/CMakeLists.txt /usr/share/doc/CalcMySky/doc/Doxyfile.cmake /usr/share/doc/CalcMySky/doc/Makefile /usr/share/doc/CalcMySky/doc/data-dependencies.dot.m4 /usr/share/doc/CalcMySky/doc/gradual-clipping-plot.svg /usr/share/doc/CalcMySky/doc/gradual-color-clipping-off.png /usr/share/doc/CalcMySky/doc/gradual-color-clipping-on.png /usr/share/doc/CalcMySky/doc/header.html /usr/share/doc/CalcMySky/doc/installation.md /usr/share/doc/CalcMySky/doc/logo.png /usr/share/doc/CalcMySky/doc/mainpage.md /usr/share/doc/CalcMySky/doc/model_generation.md /usr/share/doc/CalcMySky/doc/model_preview.md /usr/share/doc/CalcMySky/doc/phase-function-500nm-10um-water.svg /usr/share/doc/CalcMySky/doc/showmysky-screenshot.png /usr/share/doc/CalcMySky/doc/showmysky_api.md /usr/share/doc/CalcMySky/doc/single-multiple-scattering.md /usr/share/doc/CalcMySky/doc/sunrise-from-50km.png /usr/share/doc/CalcMySky/doc/using_in_stellarium.md /usr/share/doc/CalcMySky/doc/whatis.md /usr/share/licenses/CalcMySky /usr/share/licenses/CalcMySky/COPYING
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Fabrice Bellet, Tue Jul 9 21:55:09 2024