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Name: libQt53DRender-devel | Distribution: openSUSE Tumbleweed |
Version: 5.15.15+kde0 | Vendor: openSUSE |
Release: 1.2 | Build date: Wed Sep 4 22:01:50 2024 |
Group: Development/Libraries/X11 | Build host: reproducible |
Size: 583677 | Source RPM: libqt5-qt3d-5.15.15+kde0-1.2.src.rpm |
Packager: http://bugs.opensuse.org | |
Url: https://www.qt.io | |
Summary: Development files for the Qt 5 Renderer 3D library |
Development files for the Qt 5 Renderer 3D library.
LGPL-3.0-only OR (GPL-2.0-only OR GPL-3.0-or-later)
* Wed Sep 04 2024 Fabian Vogt <[email protected]> - Update to version 5.15.15+kde0, rebased upstream: * Fix UB (signed char passed to <cctype> function) * Bump version to 5.15.15 * Blacklist tst_GraphicsHelperGL4::bindFrameBufferAttachment for openSUSE * Mon Jul 22 2024 Christophe Marin <[email protected]> - Use system assimp unconditionally (boo#1228204) * Wed May 29 2024 Fabian Vogt <[email protected]> - Update to version 5.15.14+kde0, rebased upstream: * Blacklist tst_GraphicsHelperGL4::bindFrameBufferAttachment for SLES-15.4 * Blacklist tst_dynamicnodecreation::createEntityAndDynamicChild for sles 15.4 * Blacklist tst_GraphicsHelperGL4::bindFrameBufferAttachment for SLES-15 * Bump version to 5.15.14 * Tue Mar 19 2024 Fabian Vogt <[email protected]> - Update to version 5.15.13+kde0, rebased upstream: * QText2DEntity: fix QTextureAtlas parenting that could lead to crashes * QPaintedTextureImage: fill image with transparency by default * Bump version to 5.15.13 * Handle nullptr returned from the shader manager * Fri Dec 29 2023 Fabian Vogt <[email protected]> - Update to version 5.15.12+kde0, rebased upstream: * Blacklist 1 tests in tst_RayCasting on ubuntu-20.04 * OpenGL SubmissionContext: reset defaultFBO every time we begin drawing * Unpin previously used image units during render command parameter setup * Scene3DItem: increase number of frames needed to flush pipeline * ShaderParameterPack: check we only store a single UBO/SSBO per BlockBinding * OpenGL graphics helpers fixes * Quick3DNodeInstantiator: fix crash when using async * GLTFGeometryLoader: prevent early return on option bufferview target property * Scene3DRenderer: reset OpenGL state when skipping frames * Bump version to 5.15.12 * Fri Oct 06 2023 Fabian Vogt <[email protected]> - Update to version 5.15.11+kde0, rebased upstream: * Blacklist 1 tests in tst_dynamicnodecreation on ubuntu-20.04 * Start using a dedicated QThreadPool again instead of a global one * RenderViewBuilder: use QAspectManager::idealThreadCount * Qt3DQuick: includemocs * Fix compile warnings * Qt3DExtras: includemocs * Qt3D Tests: includemocs * Qt3DRender: includemocs * FilterKey: fix ambiguous relational operators in C++20 * Fix various [=] lambda captures to capture [this] instead * Qt3DCore: includemocs * Qtquick3danimationplugin: includemocs * Qtquick3dlogicplugin: includemocs * Qtquick3drenderplugin: includemocs * Qtquick3dinputplugin: includemocs * Qt3DQuickInput: includemocs * QtAssimpSceneImportPlugin: includemocs * QtDefaultGeometryLoaderPlugin: includemocs * Qtqtquick3dcoreplugin: includemocs * Qtqtquickscene3dplugin: includemocs * Qt3DQuickAnimation: includemocs * Qt3DInput: includemocs * Qt3DQuickExtras: includemocs * QtGLTFSceneImportPlugin: includemocs * Qt3DAnimation: includemocs * QtGLTFGeometryLoaderPlugin: includemocs * Qt3DLogic: includemocs * Qtquick3dextrasplugin: includemocs * Qt3DQuickScene2D: includemocs * Qt3DQuickRender: includemocs * Qtqtquickscene2dplugin: includemocs * QViewport documentation: fix wrong property type for gamma property * CalcBoundingVolumeJob: don't rely on QChangeArbiter for extent changes * Restore PLY support to Assimp * Tue Jun 13 2023 Fabian Vogt <[email protected]> - Update to version 5.15.10+kde0, rebased upstream: * Protect code for unsupported configs * Fix blacklisting string for ubuntu-20.04 in graphicshelpergl4 * Fri Apr 21 2023 Fabian Vogt <[email protected]> - Update to version 5.15.8+kde6, rebased upstream: * Blacklist: test cases blacklisted in tst_GraphicsHelperGL4: * tst_qchangearbiter: remove tests for message based synching * Scene3DView: fix shutdown crash * Mon Jan 09 2023 Fabian Vogt <[email protected]> - Update to version 5.15.8+kde0, rebased upstream: * Update Assimp qt_attributions following reuse of qtquick3d assimp submodule * tst_qchangearbiter: fix failures on Ubuntu 20.04 CI node * Build Assimp using submodule * QGeometryFactory: don't make op== virtual * Thu Nov 03 2022 Fabian Vogt <[email protected]> - Update to version 5.15.7+kde6, rebased upstream: * No code changes * Mon Sep 26 2022 Fabian Vogt <[email protected]> - Update to version 5.15.6+kde6, rebased upstream: * No code changes * Mon Jun 27 2022 Fabian Vogt <[email protected]> - Update to version 5.15.5+kde15, rebased upstream: * Revert "Update commercial license headers" * Update commercial license headers - Drop 0001-Revert-Bump-version.patch, it's versioned correctly now * Fri Jan 21 2022 Fabian Vogt <[email protected]> - Update to version 5.15.2+kde39: * OpenGL renderer: restore surface on context when shutting down * OpenGL: Fix content not updated when using OnDemand and switching textures * ObjectPicker: markDirty(AllDirty) when we change the enabled property * ComputeCommand: call markDirty(ComputeDirty) when enabled changes * Thu Oct 28 2021 Fabian Vogt <[email protected]> - Update to version 5.15.2+kde33: * Picking: reuse LayerFilterJob to perform layer filtering * Trigger an update on the quick window when creating a render aspect * Render enough frames to flush the Qt3D pipeline when dirty * Fix for QShaderNode fix that selected highest version number of a rule * Fix call to drawBuffers in SubmissionContext * Fix parameter priorization documentation * CameraLens: use ParametersDirty rather than AllDirty * Rerun bounding volume update jobs when entity enabled property changes * Tue Jun 22 2021 Fabian Vogt <[email protected]> - Switch to KDE's maintenance branch - Update to version 5.15.2+kde25: * Fix multi-view picking * Don't export QKeyFrame which is fully implemented in the header * ObjectPicker: ensure pristine pickers are handled * Add missing sampler types and sizes to gl4 helpers * Restore ObjectLevelLockingPolicy on ShaderManager * Fix light uniforms not properly being updated * qpicktriangleevent_p.h Add missing private API warning * Fix sampler2DArrayShadow uniform in QShaderGenerator * Print warning about using primitive restart on ES2 * Allow assimp to compile on non-gcc compilers * Fix binding of CubeMapArray textures * Fix disabling shader cache via environment variable * QShaderProgramBuilder: add documentation related to caching * OpenGL renderer: fix use of outdated VAO when shader is reloaded * SyncRenderViewPreCommandUpdate: fix a few odd cases * Only set the state flag after having merged with the other states * Introduce QGeometryRendererPrivate::sortIndex * Add mipmaps count to QAbstracTexturePrivate * Scene3DItem: release frontend/backend tree on destruction * Fix GLTexture cleanup * Check if texture upload is full sized * Handle invalid entity names in QSceneLoader::component * Add dedicated Qt3D.Renderer.ShaderCache logging category * Add caching mechanism to ShaderBuilder * Bump version - Add patch to reset version to 5.15.2: * 0001-Revert-Bump-version.patch * Sun Jan 31 2021 Fabian Vogt <[email protected]> - Add compatibility with qml-autoreqprov
/usr/include/qt5/Qt3DRender /usr/include/qt5/Qt3DRender/FunctorType /usr/include/qt5/Qt3DRender/ParameterList /usr/include/qt5/Qt3DRender/PropertyReaderInterface /usr/include/qt5/Qt3DRender/PropertyReaderInterfacePtr /usr/include/qt5/Qt3DRender/QAbstractFunctor /usr/include/qt5/Qt3DRender/QAbstractLight /usr/include/qt5/Qt3DRender/QAbstractRayCaster /usr/include/qt5/Qt3DRender/QAbstractTexture /usr/include/qt5/Qt3DRender/QAbstractTextureImage /usr/include/qt5/Qt3DRender/QAlphaCoverage /usr/include/qt5/Qt3DRender/QAlphaTest /usr/include/qt5/Qt3DRender/QAttribute /usr/include/qt5/Qt3DRender/QBlendEquation /usr/include/qt5/Qt3DRender/QBlendEquationArguments /usr/include/qt5/Qt3DRender/QBlitFramebuffer /usr/include/qt5/Qt3DRender/QBuffer /usr/include/qt5/Qt3DRender/QBufferCapture /usr/include/qt5/Qt3DRender/QBufferDataGenerator /usr/include/qt5/Qt3DRender/QBufferDataGeneratorPtr /usr/include/qt5/Qt3DRender/QBufferPtr /usr/include/qt5/Qt3DRender/QCamera /usr/include/qt5/Qt3DRender/QCameraLens /usr/include/qt5/Qt3DRender/QCameraSelector /usr/include/qt5/Qt3DRender/QClearBuffers /usr/include/qt5/Qt3DRender/QClipPlane /usr/include/qt5/Qt3DRender/QColorMask /usr/include/qt5/Qt3DRender/QComputeCommand /usr/include/qt5/Qt3DRender/QCullFace /usr/include/qt5/Qt3DRender/QDebugOverlay /usr/include/qt5/Qt3DRender/QDepthRange /usr/include/qt5/Qt3DRender/QDepthTest /usr/include/qt5/Qt3DRender/QDirectionalLight /usr/include/qt5/Qt3DRender/QDispatchCompute /usr/include/qt5/Qt3DRender/QDithering /usr/include/qt5/Qt3DRender/QEffect /usr/include/qt5/Qt3DRender/QEnvironmentLight /usr/include/qt5/Qt3DRender/QFilterKey /usr/include/qt5/Qt3DRender/QFrameGraphNode /usr/include/qt5/Qt3DRender/QFrameGraphNodeCreatedChange /usr/include/qt5/Qt3DRender/QFrameGraphNodeCreatedChangeBase /usr/include/qt5/Qt3DRender/QFrameGraphNodeCreatedChangeBasePtr /usr/include/qt5/Qt3DRender/QFrontFace /usr/include/qt5/Qt3DRender/QFrustumCulling /usr/include/qt5/Qt3DRender/QGeometry /usr/include/qt5/Qt3DRender/QGeometryFactory /usr/include/qt5/Qt3DRender/QGeometryFactoryPtr /usr/include/qt5/Qt3DRender/QGeometryRenderer /usr/include/qt5/Qt3DRender/QGraphicsApiFilter /usr/include/qt5/Qt3DRender/QLayer /usr/include/qt5/Qt3DRender/QLayerFilter /usr/include/qt5/Qt3DRender/QLevelOfDetail /usr/include/qt5/Qt3DRender/QLevelOfDetailBoundingSphere /usr/include/qt5/Qt3DRender/QLevelOfDetailSwitch /usr/include/qt5/Qt3DRender/QLineWidth /usr/include/qt5/Qt3DRender/QMaterial /usr/include/qt5/Qt3DRender/QMemoryBarrier /usr/include/qt5/Qt3DRender/QMesh /usr/include/qt5/Qt3DRender/QMultiSampleAntiAliasing /usr/include/qt5/Qt3DRender/QNoDepthMask /usr/include/qt5/Qt3DRender/QNoDraw /usr/include/qt5/Qt3DRender/QNoPicking /usr/include/qt5/Qt3DRender/QObjectPicker /usr/include/qt5/Qt3DRender/QPaintedTextureImage /usr/include/qt5/Qt3DRender/QParameter /usr/include/qt5/Qt3DRender/QPickEvent /usr/include/qt5/Qt3DRender/QPickEventPtr /usr/include/qt5/Qt3DRender/QPickLineEvent /usr/include/qt5/Qt3DRender/QPickLineEventPtr /usr/include/qt5/Qt3DRender/QPickPointEvent /usr/include/qt5/Qt3DRender/QPickPointEventPtr /usr/include/qt5/Qt3DRender/QPickTriangleEvent /usr/include/qt5/Qt3DRender/QPickTriangleEventPtr /usr/include/qt5/Qt3DRender/QPickingSettings /usr/include/qt5/Qt3DRender/QPointLight /usr/include/qt5/Qt3DRender/QPointSize /usr/include/qt5/Qt3DRender/QPolygonOffset /usr/include/qt5/Qt3DRender/QProximityFilter /usr/include/qt5/Qt3DRender/QRasterMode /usr/include/qt5/Qt3DRender/QRayCaster /usr/include/qt5/Qt3DRender/QRayCasterHit /usr/include/qt5/Qt3DRender/QRenderAspect /usr/include/qt5/Qt3DRender/QRenderCapabilities /usr/include/qt5/Qt3DRender/QRenderCapture /usr/include/qt5/Qt3DRender/QRenderCaptureReply /usr/include/qt5/Qt3DRender/QRenderPass /usr/include/qt5/Qt3DRender/QRenderPassFilter /usr/include/qt5/Qt3DRender/QRenderSettings /usr/include/qt5/Qt3DRender/QRenderState 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/usr/include/qt5/Qt3DRender/QTechnique /usr/include/qt5/Qt3DRender/QTechniqueFilter /usr/include/qt5/Qt3DRender/QTexture /usr/include/qt5/Qt3DRender/QTextureData /usr/include/qt5/Qt3DRender/QTextureDataPtr /usr/include/qt5/Qt3DRender/QTextureDataUpdate /usr/include/qt5/Qt3DRender/QTextureGenerator /usr/include/qt5/Qt3DRender/QTextureGeneratorPtr /usr/include/qt5/Qt3DRender/QTextureImage /usr/include/qt5/Qt3DRender/QTextureImageData /usr/include/qt5/Qt3DRender/QTextureImageDataGenerator /usr/include/qt5/Qt3DRender/QTextureImageDataGeneratorPtr /usr/include/qt5/Qt3DRender/QTextureImageDataPtr /usr/include/qt5/Qt3DRender/QTextureWrapMode /usr/include/qt5/Qt3DRender/QViewport /usr/include/qt5/Qt3DRender/QWaitFence /usr/include/qt5/Qt3DRender/Qt3DRender /usr/include/qt5/Qt3DRender/Qt3DRenderDepends /usr/include/qt5/Qt3DRender/Qt3DRenderVersion /usr/include/qt5/Qt3DRender/qabstractfunctor.h /usr/include/qt5/Qt3DRender/qabstractlight.h /usr/include/qt5/Qt3DRender/qabstractraycaster.h /usr/include/qt5/Qt3DRender/qabstracttexture.h /usr/include/qt5/Qt3DRender/qabstracttextureimage.h /usr/include/qt5/Qt3DRender/qalphacoverage.h /usr/include/qt5/Qt3DRender/qalphatest.h /usr/include/qt5/Qt3DRender/qattribute.h /usr/include/qt5/Qt3DRender/qblendequation.h /usr/include/qt5/Qt3DRender/qblendequationarguments.h /usr/include/qt5/Qt3DRender/qblitframebuffer.h /usr/include/qt5/Qt3DRender/qbuffer.h /usr/include/qt5/Qt3DRender/qbuffercapture.h /usr/include/qt5/Qt3DRender/qbufferdatagenerator.h /usr/include/qt5/Qt3DRender/qcamera.h /usr/include/qt5/Qt3DRender/qcameralens.h /usr/include/qt5/Qt3DRender/qcameraselector.h /usr/include/qt5/Qt3DRender/qclearbuffers.h /usr/include/qt5/Qt3DRender/qclipplane.h /usr/include/qt5/Qt3DRender/qcolormask.h /usr/include/qt5/Qt3DRender/qcomputecommand.h /usr/include/qt5/Qt3DRender/qcullface.h /usr/include/qt5/Qt3DRender/qdebugoverlay.h /usr/include/qt5/Qt3DRender/qdepthrange.h /usr/include/qt5/Qt3DRender/qdepthtest.h /usr/include/qt5/Qt3DRender/qdirectionallight.h /usr/include/qt5/Qt3DRender/qdispatchcompute.h /usr/include/qt5/Qt3DRender/qdithering.h /usr/include/qt5/Qt3DRender/qeffect.h /usr/include/qt5/Qt3DRender/qenvironmentlight.h /usr/include/qt5/Qt3DRender/qfilterkey.h /usr/include/qt5/Qt3DRender/qframegraphnode.h /usr/include/qt5/Qt3DRender/qframegraphnodecreatedchange.h /usr/include/qt5/Qt3DRender/qfrontface.h /usr/include/qt5/Qt3DRender/qfrustumculling.h /usr/include/qt5/Qt3DRender/qgeometry.h /usr/include/qt5/Qt3DRender/qgeometryfactory.h /usr/include/qt5/Qt3DRender/qgeometryrenderer.h /usr/include/qt5/Qt3DRender/qgraphicsapifilter.h /usr/include/qt5/Qt3DRender/qlayer.h /usr/include/qt5/Qt3DRender/qlayerfilter.h /usr/include/qt5/Qt3DRender/qlevelofdetail.h /usr/include/qt5/Qt3DRender/qlevelofdetailboundingsphere.h /usr/include/qt5/Qt3DRender/qlevelofdetailswitch.h /usr/include/qt5/Qt3DRender/qlinewidth.h /usr/include/qt5/Qt3DRender/qmaterial.h /usr/include/qt5/Qt3DRender/qmemorybarrier.h /usr/include/qt5/Qt3DRender/qmesh.h /usr/include/qt5/Qt3DRender/qmultisampleantialiasing.h /usr/include/qt5/Qt3DRender/qnodepthmask.h /usr/include/qt5/Qt3DRender/qnodraw.h /usr/include/qt5/Qt3DRender/qnopicking.h /usr/include/qt5/Qt3DRender/qobjectpicker.h /usr/include/qt5/Qt3DRender/qpaintedtextureimage.h /usr/include/qt5/Qt3DRender/qparameter.h /usr/include/qt5/Qt3DRender/qpickevent.h /usr/include/qt5/Qt3DRender/qpickingsettings.h /usr/include/qt5/Qt3DRender/qpicklineevent.h /usr/include/qt5/Qt3DRender/qpickpointevent.h /usr/include/qt5/Qt3DRender/qpicktriangleevent.h /usr/include/qt5/Qt3DRender/qpointlight.h /usr/include/qt5/Qt3DRender/qpointsize.h /usr/include/qt5/Qt3DRender/qpolygonoffset.h /usr/include/qt5/Qt3DRender/qproximityfilter.h /usr/include/qt5/Qt3DRender/qrastermode.h /usr/include/qt5/Qt3DRender/qraycaster.h /usr/include/qt5/Qt3DRender/qraycasterhit.h /usr/include/qt5/Qt3DRender/qrenderapi.h /usr/include/qt5/Qt3DRender/qrenderaspect.h /usr/include/qt5/Qt3DRender/qrendercapabilities.h /usr/include/qt5/Qt3DRender/qrendercapture.h /usr/include/qt5/Qt3DRender/qrenderpass.h /usr/include/qt5/Qt3DRender/qrenderpassfilter.h /usr/include/qt5/Qt3DRender/qrendersettings.h /usr/include/qt5/Qt3DRender/qrenderstate.h /usr/include/qt5/Qt3DRender/qrenderstateset.h /usr/include/qt5/Qt3DRender/qrendersurfaceselector.h /usr/include/qt5/Qt3DRender/qrendertarget.h /usr/include/qt5/Qt3DRender/qrendertargetoutput.h /usr/include/qt5/Qt3DRender/qrendertargetselector.h /usr/include/qt5/Qt3DRender/qsceneloader.h /usr/include/qt5/Qt3DRender/qscissortest.h /usr/include/qt5/Qt3DRender/qscreenraycaster.h /usr/include/qt5/Qt3DRender/qseamlesscubemap.h /usr/include/qt5/Qt3DRender/qsetfence.h /usr/include/qt5/Qt3DRender/qshaderdata.h /usr/include/qt5/Qt3DRender/qshaderimage.h /usr/include/qt5/Qt3DRender/qshaderprogram.h /usr/include/qt5/Qt3DRender/qshaderprogrambuilder.h /usr/include/qt5/Qt3DRender/qsortpolicy.h /usr/include/qt5/Qt3DRender/qspotlight.h /usr/include/qt5/Qt3DRender/qstencilmask.h /usr/include/qt5/Qt3DRender/qstenciloperation.h /usr/include/qt5/Qt3DRender/qstenciloperationarguments.h /usr/include/qt5/Qt3DRender/qstenciltest.h /usr/include/qt5/Qt3DRender/qstenciltestarguments.h /usr/include/qt5/Qt3DRender/qsubtreeenabler.h /usr/include/qt5/Qt3DRender/qt3drender-config.h /usr/include/qt5/Qt3DRender/qt3drender_global.h /usr/include/qt5/Qt3DRender/qt3drenderversion.h /usr/include/qt5/Qt3DRender/qtechnique.h /usr/include/qt5/Qt3DRender/qtechniquefilter.h /usr/include/qt5/Qt3DRender/qtexture.h /usr/include/qt5/Qt3DRender/qtexturedata.h /usr/include/qt5/Qt3DRender/qtexturedataupdate.h /usr/include/qt5/Qt3DRender/qtexturegenerator.h /usr/include/qt5/Qt3DRender/qtextureimage.h /usr/include/qt5/Qt3DRender/qtextureimagedata.h /usr/include/qt5/Qt3DRender/qtextureimagedatagenerator.h /usr/include/qt5/Qt3DRender/qtexturewrapmode.h /usr/include/qt5/Qt3DRender/qviewport.h 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Fabrice Bellet, Sat Nov 30 02:11:36 2024