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SoTexture2.h
1#ifndef COIN_SOTEXTURE2_H
2#define COIN_SOTEXTURE2_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFEnum.h>
29#include <Inventor/fields/SoSFImage.h>
30#include <Inventor/fields/SoSFString.h>
31#include <Inventor/fields/SoSFColor.h>
32#include <Inventor/elements/SoTextureImageElement.h>
33
34class SoFieldSensor;
35class SoSensor;
36class SoTexture2P;
37
38class COIN_DLL_API SoTexture2 : public SoNode {
39 typedef SoNode inherited;
40
41 SO_NODE_HEADER(SoTexture2);
42
43public:
44 static void initClass(void);
45 SoTexture2(void);
46
47 enum Model {
48 MODULATE = SoTextureImageElement::MODULATE,
49 DECAL = SoTextureImageElement::DECAL,
50 BLEND = SoTextureImageElement::BLEND,
51 REPLACE = SoTextureImageElement::REPLACE
52 };
53
54 enum Wrap {
55 REPEAT = SoTextureImageElement::REPEAT,
56 CLAMP = SoTextureImageElement::CLAMP
57 };
58
65
66 virtual void doAction(SoAction * action);
67 virtual void GLRender(SoGLRenderAction * action);
68 virtual void callback(SoCallbackAction * action);
69 virtual void rayPick(SoRayPickAction * action);
70
71 static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
72 unsigned char *& bytes);
73protected:
74 virtual ~SoTexture2();
75
76 virtual SbBool readInstance(SoInput * in, unsigned short flags);
77 virtual void notify(SoNotList * list);
78 int getReadStatus(void);
79 void setReadStatus(int s);
80
81private:
82 SbBool loadFilename(void);
83 static void filenameSensorCB(void *, SoSensor *);
84
85 SoTexture2P * pimpl;
86
87 // This is a hack for Coin-2 to let SoFieldData handle the
88 // enableCompressedTexture field being part of SoTexture2P, and not
89 // SoTexture2:
90 friend class SoFieldData;
91};
92
93#endif // !COIN_SOTEXTURE2_H
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoFieldData class is a container for a prototype set of fields.
Definition SoFieldData.h:39
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:55
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
virtual void notify(SoNotList *l)
Definition SoNode.cpp:423
virtual void doAction(SoAction *action)
Definition SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:974
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1438
virtual void rayPick(SoRayPickAction *action)
Definition SoNode.cpp:1087
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:904
The SoNotList class is a list of SoNotRec notification records.
Definition SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:40
The SoSFColor class is a container for an SbColor value.
Definition SoSFColor.h:31
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFImage class is used to store pixel images.
Definition SoSFImage.h:32
The SoSFString class is a container for an SbString.
Definition SoSFString.h:31
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scenegraph.
Definition SoTexture2.h:38
SoSFEnum model
Definition SoTexture2.h:63
Wrap
Definition SoTexture2.h:54
SoSFColor blendColor
Definition SoTexture2.h:64
SoSFEnum wrapT
Definition SoTexture2.h:62
Model
Definition SoTexture2.h:47
SoSFImage image
Definition SoTexture2.h:60
SoSFString filename
Definition SoTexture2.h:59
SoSFEnum wrapS
Definition SoTexture2.h:61

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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