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Fedora 41 testing updates for aarch64
:
/
usr
/src
/debug
/endless-sky-0.10.9-1.fc41.aarch64
/source
AI.cpp
AI.h
Account.cpp
Account.h
AlertLabel.cpp
AlertLabel.h
AmmoDisplay.cpp
AmmoDisplay.h
Angle.cpp
Angle.h
Animate.h
Armament.cpp
Armament.h
AsteroidField.cpp
AsteroidField.h
BankPanel.cpp
BankPanel.h
BatchDrawList.cpp
BatchDrawList.h
BatchShader.cpp
BatchShader.h
Bitset.cpp
Bitset.h
BoardingPanel.cpp
BoardingPanel.h
Body.cpp
Body.h
CaptureOdds.cpp
CaptureOdds.h
CargoHold.cpp
CargoHold.h
CategoryList.cpp
CategoryList.h
CategoryTypes.h
ClickZone.h
Collision.cpp
Collision.h
CollisionSet.cpp
CollisionSet.h
CollisionType.h
Color.cpp
Color.h
Command.cpp
Command.h
ConditionSet.cpp
ConditionSet.h
ConditionsStore.cpp
ConditionsStore.h
Conversation.cpp
Conversation.h
ConversationPanel.cpp
ConversationPanel.h
CoreStartData.cpp
CoreStartData.h
DamageDealt.h
DamageProfile.cpp
DamageProfile.h
DataFile.cpp
DataFile.h
DataNode.cpp
DataNode.h
DataWriter.cpp
DataWriter.h
Date.cpp
Date.h
Depreciation.cpp
Depreciation.h
Dialog.cpp
Dialog.h
Dictionary.cpp
Dictionary.h
DistanceCalculationSettings.cpp
DistanceCalculationSettings.h
DistanceMap.cpp
DistanceMap.h
Distribution.cpp
Distribution.h
DrawList.cpp
DrawList.h
Effect.cpp
Effect.h
Engine.cpp
Engine.h
EsUuid.cpp
EsUuid.h
EscortDisplay.cpp
EscortDisplay.h
ExclusiveItem.h
FighterHitHelper.h
File.cpp
File.h
Files.cpp
Files.h
FillShader.cpp
FillShader.h
FireCommand.cpp
FireCommand.h
Fleet.cpp
Fleet.h
FleetCargo.cpp
FleetCargo.h
Flotsam.cpp
Flotsam.h
FogShader.cpp
FogShader.h
FormationPattern.cpp
FormationPattern.h
FormationPositioner.cpp
FormationPositioner.h
FrameTimer.cpp
FrameTimer.h
Galaxy.cpp
Galaxy.h
GameAction.cpp
GameAction.h
GameData.cpp
GameData.h
GameEvent.cpp
GameEvent.h
GameLoadingPanel.cpp
GameLoadingPanel.h
GameWindow.cpp
GameWindow.h
Gamerules.cpp
Gamerules.h
Government.cpp
Government.h
HailPanel.cpp
HailPanel.h
Hardpoint.cpp
Hardpoint.h
Hazard.cpp
Hazard.h
HiringPanel.cpp
HiringPanel.h
InfoPanelState.cpp
InfoPanelState.h
Information.cpp
Information.h
Interface.cpp
Interface.h
ItemInfoDisplay.cpp
ItemInfoDisplay.h
JumpTypes.h
LineShader.cpp
LineShader.h
LoadPanel.cpp
LoadPanel.h
LocationFilter.cpp
LocationFilter.h
LogbookPanel.cpp
LogbookPanel.h
Logger.cpp
Logger.h
MainPanel.cpp
MainPanel.h
MapDetailPanel.cpp
MapDetailPanel.h
MapOutfitterPanel.cpp
MapOutfitterPanel.h
MapPanel.cpp
MapPanel.h
MapPlanetCard.cpp
MapPlanetCard.h
MapSalesPanel.cpp
MapSalesPanel.h
MapShipyardPanel.cpp
MapShipyardPanel.h
MenuAnimationPanel.cpp
MenuAnimationPanel.h
MenuPanel.cpp
MenuPanel.h
MessageLogPanel.cpp
MessageLogPanel.h
Messages.cpp
Messages.h
Minable.cpp
Minable.h
Mission.cpp
Mission.h
MissionAction.cpp
MissionAction.h
MissionPanel.cpp
MissionPanel.h
Mortgage.cpp
Mortgage.h
NPC.cpp
NPC.h
NPCAction.cpp
NPCAction.h
News.cpp
News.h
Orders.cpp
Orders.h
Outfit.cpp
Outfit.h
OutfitInfoDisplay.cpp
OutfitInfoDisplay.h
OutfitterPanel.cpp
OutfitterPanel.h
OutlineShader.cpp
OutlineShader.h
Panel.cpp
Panel.h
Paragraphs.cpp
Paragraphs.h
Person.cpp
Person.h
Personality.cpp
Personality.h
Phrase.cpp
Phrase.h
Planet.cpp
Planet.h
PlanetLabel.cpp
PlanetLabel.h
PlanetPanel.cpp
PlanetPanel.h
PlayerInfo.cpp
PlayerInfo.h
PlayerInfoPanel.cpp
PlayerInfoPanel.h
Plugins.cpp
Plugins.h
Point.cpp
Point.h
PointerShader.cpp
PointerShader.h
Politics.cpp
Politics.h
Port.cpp
Port.h
Preferences.cpp
Preferences.h
PreferencesPanel.cpp
PreferencesPanel.h
PrintData.cpp
PrintData.h
Projectile.cpp
Projectile.h
Radar.cpp
Radar.h
RaidFleet.cpp
RaidFleet.h
Random.cpp
Random.h
RandomEvent.h
Rectangle.cpp
Rectangle.h
RenderBuffer.cpp
RenderBuffer.h
RingShader.cpp
RingShader.h
Sale.h
SavedGame.cpp
SavedGame.h
Screen.cpp
Screen.h
ScrollBar.cpp
ScrollBar.h
ScrollVar.h
Set.h
Shader.cpp
Shader.h
Ship.cpp
Ship.h
ShipEvent.cpp
ShipEvent.h
ShipInfoDisplay.cpp
ShipInfoDisplay.h
ShipInfoPanel.cpp
ShipInfoPanel.h
ShipJumpNavigation.cpp
ShipJumpNavigation.h
ShipManager.cpp
ShipManager.h
ShipNameDialog.cpp
ShipNameDialog.h
ShipyardPanel.cpp
ShipyardPanel.h
ShopPanel.cpp
ShopPanel.h
SpaceportPanel.cpp
SpaceportPanel.h
SpriteShader.cpp
SpriteShader.h
StarField.cpp
StarField.h
StartConditions.cpp
StartConditions.h
StartConditionsPanel.cpp
StartConditionsPanel.h
StellarObject.cpp
StellarObject.h
StringInterner.cpp
StringInterner.h
System.cpp
System.h
SystemEntry.h
TaskQueue.cpp
TaskQueue.h
TextArea.cpp
TextArea.h
TextReplacements.cpp
TextReplacements.h
Trade.cpp
Trade.h
TradingPanel.cpp
TradingPanel.h
UI.cpp
UI.h
UniverseObjects.cpp
UniverseObjects.h
Variant.cpp
Variant.h
Visual.cpp
Visual.h
Weapon.cpp
Weapon.h
Weather.cpp
Weather.h
WeightedList.h
Wormhole.cpp
Wormhole.h
WormholeStrategy.h
audio
comparators
image
main.cpp
opengl.cpp
opengl.h
pi.h
shift.h
ship
test
text
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Fabrice Bellet
, Tue Dec 3 02:36:51 2024